SWGoH: Best Mods for Director Krennic

Welcome to another article in a series about Star Wars Galaxy of Heroes where we take a look at the best mods for individual characters. While I do not claim to have all of the answers in this game, I do my research and have used every toon I write about extensively.

Director Krennic SWGoH modsToday’s focus will be Rogue One villain Director Orson Krennic. Described by SWGoH as an “Intimidating Empire Support who inflicts devastating debuffs and slows enemies,” Krennic’s introduction – and the cost to increase his star levels after release – caused quite a stir in the Star Wars Galaxy of Heroes community. However he is now a farmable character on Light Side Hard node 9-D.

Main Focus: (Place broken record onto record player…) Speed. Director Krennic is just like everyone else in SWGoH – he must be fast to be relevant and to maximize his abilities.

Additional Areas to Focus: Potency, Critical Chance, Critical Damage and survivability are the other areas to focus on given Director Krennic’s kit. I would focus first on Potency since all of his attacks are better with high Potency, but take into account that if Krennic is used as a leader he grants all Empire allies 25% Potency or if used under a Emperor Palpatine lead, he gets a 32% Potency boost. Krennic’s unique already grants him 10% CD for each debuffed enemy and 10% CC for each Rebel enemy, and he gains these bonuses if Death Trooper is present, so focusing on raising CC and CD increases the chance for high damage from his attacks. Survivability is a lower-priority focus just to keep him alive as long as possible to inflict the many debuffs from his attacks.


Ideal Mod Setup for SWGoH Director Krennic:

Director Krennic is another one of those SWGoH toons who greatly benefits from being properly modded. Knowing full well the difficulty of finding the ideal mods in this game, here is my recommended mod setup for Director Krennic:

  • Transmitter (Square) – Potency mod with focus on offense and secondary focus on critical chance, speed, offense and protection
  • Receiver (Arrow) – Critical Damage with +30 speed – all other stats gained are bonus
  • Processor (Diamond) – Critical Damage mod with focus on defense and secondary focus on speed, potency, health and protection
  • Holo-Array (Triangle) – Critical Damage mod with +36% critical damage – all other stats gained are bonus
  • Data-Bus (Circle) – Critical Damage mod with focus on protection and secondary focus on critical chance, speed, defense and potency
  • Multiplexer (Plus) – Potency mod with +24% potency – all other stats gained are bonus

Note: Transmitter, Processor and Data-Bus mods are MUCH more common. If you can maximize the stats from these using a MK V, Tier A mod that is ideal.

Images courtesy of SWGOH.gg

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