SWGoH GameChangers: Grand Master Yoda Rework Details

Yoda - SWGoH

One of a select few characters available through Legendary events in Star Wars Galaxy of Heroes, Grand Master Yoda was originally a top-tier character in the game. However, as SWGoH has evolved, Yoda was not able to keep up with the rest of the game despite the addition of Zeta abilities. Now, with the Sith dominating the META, speculation is abound about a Jedi faction rework after EA/CG’s release about Yoda’s rework yesterday. Let’s take a look at the details of the new kit with the changes highlighted in red.

 

SWGoH - Grand Master YodaUNIT NAME: Grand Master Yoda
ALIGNMENT: Light
CATEGORIES: Jedi, Galactic Republic, Support

 

ABILITIES:

Basic: ATARU

FINAL TEXT: Deal Special damage to target enemy and inflict Potency Down for 1 Turn. If that enemy has 50% or more Health, Yoda gains 40% Turn Meter and Foresight for 2 turns. If that enemy has less than 50% Health, Yoda gains Offense Up and Defense Penetration Up for 2 turns.

Special 1: MASTERSTROKE (Cooldown 3)

FINAL TEXT: Deal Special damage to all enemies. In addition, for each positive status effect an enemy has, Grand Master Yoda gains that effect for 3 turns. (Unique status effects can’t be copied.) Grand Master Yoda gains an immediate bonus turn as long as there is one other living Jedi ally.

Special 2: UNSTOPPABLE FORCE (Cooldown 4)

FINAL TEXT: Deal Special damage to target enemy and remove 70% Turn Meter. If that enemy had less than 100% Health, they are also Stunned for 1 turn.

Special 3: BATTLE MEDITATION (Cooldown 4)

FINAL TEXT: (ZETA) Yoda gains Tenacity Up, Protection Up (30%), and Foresight for 2 turns, then grants each ally every non-unique buff he has (excluding Stealth and Taunt) for 2 turns. Yoda grants himself +35% Turn Meter and an additional +10% Turn Meter for each other living Jedi ally.

Leader: GRAND MASTER’S GUIDANCE

FINAL TEXT: (ZETA) +30% Tenacity to Jedi allies. Whenever a Jedi ally Resists a debuff, they gain the following: 30% Turn Meter, Critical Chance Up for 2 turns, and Critical Damage Up for 2 turns. Whenever they suffer a debuff, they gain Tenacity Up for 1 turn at the end of that turn. Grand Master Yoda is immune to Shock.

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