SWGoH: Rise of the Empire – Phase 3 Neutral Combat Mission with Fennec Shand

SWGoH - Rise of the Empire Territory Battle

The newest Territory Battles are here as the Rise of the Empire Territory Battle was launched in December 2022. Unlike previous Territory Battles in SWGoH, the Rise of the Empire TB features Light Side, Dark Side and Neutral paths and Platoons are now called Operations.

The Rise of the Empire Territory Battle features six Phases which last 24 hours each. Each of the six Phases of the event has a Special Mission rewarding Mk III Guild Event Tokens in Phases 1, 4, 5 and 6 and Reva (Third Sister) shards in Phase 3.

The following is a Walkthrough of my experiences in Phase 3 that will be updated over time. Specifically, this covers the Phase 3 Neutral (left) Combat Mission on Tatooine that requires Fennec Shand at Relic 7 or higher and rewards 341,250 Territory Points.

For more strategy guides for Rise of the Empire Territory Battle in SWGoH, stay here at Gaming-fans.com.


Phase 3 Combat Mission Requirements:

  • Fennec Shand – Relic 7+


My Roster of Characters:

  • Bossk – Relic 9 – 38,028 power
  • Boba Fett – Relic 8 – 33,292 power
  • Jango Fett – Relic 7 – 33,088
  • Boba Fett, Scion of Jango – Relic 7 – 30,595 power
  • Fennec Shand – Relic 7 – 30,198 power


Phase 3 Neutral Combat Mission with Fennec Shand Battle Notes:

12.14.22 – For this battle I had Boba Fett available thanks to my own foresight when fighting the Phase 3 Jabba the Hutt mission.

Facing a team of Tuskens and a pirate, my Relic 7 Fennec Shand is dead before I take a turn. Not gonna lie, that is pretty damn stupid. Bad RNG maybe… I push through and get Bossk to taunt and start landing some hits, eventually getting my payout as the Damage Over Time debuffs start to have a bigger impact on the battle. Much of this battle is outlasting the enemies with the DoTs and I make it through this first wave with my remaining four and only Fennec down.

The second wave has another five Tuskens, and like the first wave, a Pirate Leader who does not need to be defeated to win the wave. I lose Jango to the hard-hitting Tuskens and continue to load up the debuffs, finally killing their Shaman. I stun the Elder and watch the DoTs take out multiple Tusken enemies as I finish off the Tusken Brute for the win and 341,250k Territory Points. Once again, outlasting the enemies with healing and just thick characters seems to be the key to winning this combat mission.

Take 2:

12.15.22 – Using the same five, I lose BFSoJ in the opening attacks instead of Fennec and once again I am down a hero as I look to get to the Bounty Hunter payout that is oh so important to this team. The DoTs start to take their toll but I survive the battle reaching payout just in time.

The second wave begins and I have Bossk taunt to start and he eats a ton of hits as the DoTs begin to pile up on both sides. I kill the Shaman and get another taunt as the DoTs hit double digits. I kill the Brute and Elder and the two Tusken Raiders fall to the DoTs as I get another win and 341,250k Territory Points.

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