SWGoH: Best Mods for Count Dooku

Today I’ll be reviewing mods for Count Dooku, former Jedi master, leader of the Separatists, Sith apprentice. Count Dooku - SWGoH - ModsHe’s one of the fastest characters in SW:GoH, can counter, and has a stun and ability block on his basic attack, making him an excellent utility.

Main Focus: Since Dooku has 75% base potency, which is enough to reliably land debuffs, your main focus will be improving his survivability. Because his unique, Flawless Riposte, guarantee he will counter, and possibly gain 45% turn meter (TM), you want him to be hit, so health and protection are essential to stop him from dropping like a brick.

Count Dooku Mods - SWGoHAdditional Areas to Focus: Dooku has low damage, but high crit chance, so take flat offense increases on secondaries wherever possible. Speed is great to have, but his high base speed, and TM gain on counter will already have his turn meter bar filling at a nice rate, letting you land the sweet stun/shock combo on Force Lightning often, so it’s not as important as getting his damage higher.

Ideal Mod Setup for SWGoH Count Dooku:

The ideal mod setup for Count Dooku, in my opinion, is:

  • Transmitter (Square) – Health mod with offense primary; focusing on health and protection, with offense and speed as a secondary focus.
  • Receiver (Arrow) – Health mod with speed primary; with health, protection, and offense secondaries if possible.
  • Processor (Diamond) – Health mod with defense primary; focusing on health and protection, with offense and speed as a secondary focus.
  • Holo-Array (Triangle) – Health mod with crit damage primary; with health, protection, and offense secondaries if possible.
  • Data-Bus (Circle) – Health mod with protection primary; focusing on health and protection, with offense and speed as a secondary focus.
  • Multiplexer (Plus) – Health mod with protection primary; focusing on health and protection, with offense and speed as a secondary focus.

By PsychoPoet – Staff Writer

5 Comments on "SWGoH: Best Mods for Count Dooku"

  1. Hope you can answer for me. I noticed that count is level 75 in arena against me. All my characters are 85, by himself he beat 4 of mine with no problem. Every time he hit one of Mine he gained a lot of health back(health steal) is there a way to mod him to get health steal? Thanks

    • Not by modding, but Darth Nihilus’ leader ability gives Sith allies crazy amounts of health steal.

      • Agreed — DN lead omegad is 100% HS if he is Zetad it gets bumped up to 150% Health Steal. Also it prevents from crit hitting your team with the additional protection getting moved to Health. If your team is dependent to trigger on Crits against you like Maul lead or tanking with Gen Kenobi.. it won’t be triggered.

  2. Hi, it would be awesome if there is a mention on the set bonuses for every character too

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