The Rise of the Empire Territory Battle is now into Phase 2 as we look cover this newest piece of content in Star Wars Galaxy of Heroes. Unlike previous Territory Battles in SWGoH, the Rise of the Empire TB features Light Side, Dark Side and Neutral paths and Platoons are now called Operations. On top of that, using a character in Operations requires a minimum Relic level which adds a real wrinkle into the plans for each guild’s Territory Battles lead.
The Rise of the Empire Territory Battle features six Phases which last 24 hours each. Most of the six Phases of the event has a Special Mission rewarding Mk III Guild Event Tokens – in Phases 1, 4, 5 and 6 and Reva (Third Sister) shards in Phase 3.
The following is a Walkthrough of my experiences in Phase 2 that will be updated over time. This Phase 2 Combat Mission on the Neutral path requires a 7-star ships and the reward for winning is 500k Territory Points.
Phase 1 Special Mission Requirements:
- 7-star ships
My Roster of Ships:
- Total Power –
- Executor – 89,843 power
- Hound’s Tooth – 92,872 power
- Razor Crest – 86,362 power
- Xanadu Blood – 70,239 power
Phase 2 Fleet Combat Mission Battle Notes:
12.13.22 – Facing and Imperial Fleet with Thrawn’s Chimaera, I am able to mark Darth Vader’s TIE and kill him first, but lose Xanadu Blood in the process. It feels like getting to the “payout” takes forever, and after killing the TIE Bomber I finally get there and then put the enemies away with ease for 500k Territory Points. Like most battles with the Executor, your goal is to get the locked Breach and Target Lock debuffs onto the enemies as soon as possible to tilt the entire battle in your favor.
My Roster of Ships:
- Total Power –
- Malevolence – _ power
- Hyena Bomber – 45,140 power
- Vulture Droid – 45,140 power
- Sun Fac – _ power
- Reinforcements: Hound’s Tooth, Geo Spy, Geo Soldier & Gauntlet
Phase 2 Fleet Combat Mission Battle Notes:
02.22.23 – Facing and Imperial Fleet with Thrawn’s Chimaera, I take a round of hits then cleanse with Malevolence’s middle ability on the Hyena Bomber. I begin the Separatist fleet sequence of applying Buzz Droids and take out the TIE Bomber just before the enemy reinforcement TIE/IN Prototype enters and kills Sun Fac. I bring in the Geo Spy and kill Vader in one multi-hit attack. The enemies call in Kylo’s Command Shuttle, weird, and I stop targeting Second Sister’s ship due to the constant evading of my attacks and I kill the TIE fighter, then drop Buzz Droids on the TIE/IN Prototype. I kill Kylo’s ship and another TIE fighter comes in but I kill it quickly as the TIE/IN Prototype continues to pick me apart. The Malevolence ultimate stuns the other Capital Ship and then I call in the Hound’s Tooth, because I didn’t use the Executor anywhere else so I could test this out, and I am able to finish off the TIE/IN Prototype and get the 500k Territory Point win.