SWGoH GameChangers: Nightsisters Rework Details

The kit for the newest Nightsister, Mother Talzin, has been released. Details on the Nightsisters rework are below (changes listed in bold italics):

 

Old Daka

Old Daka - SWGoH ModsDefensive Nightsister Healer who Stuns and Revives

Basic: Insightful Blow
Deal Physical damage to target enemy with a 75% [up from 60%] chance to Stun them for 1 turn. Deal Physical damage to a random enemy with a 55% chance to Stun them for 1 turn.

Special: Chant of Resurrection
Revive a random defeated Nightsister ally at 1 Health with a 35% chance (doubled on Nightsisters) to revive other defeated allies at 1 Health. All allies recover Health equal to 50% [up from 30%] of Old Daka’s Max Health. (Cooldown 4)

Leader: Nightsister Elder
Nightsister allies gain 50% [up from 10%] Health and 50% [up from 40%] Defense.

Unique: Serve Again (REWORKED)
When another ally is defeated, Daka gains 50% Turn Meter and the cooldown of Chant of Resurrection is reduced by 1. When another ally is revived while Old Daka is active, the revived ally gains 20% Turn Meter and gains Offense Up and Defense Up for 2 turns, and [Zeta upgrade only] Old Daka gains +10% Max Health (stacking) until the end of battle.

 

 

Asajj Ventress

Nightsister controller with healing who generates attack power as characters are defeated

Special 1: Strike Fear
Dispel all buffs on all enemies and Nightsister allies recover 40% Health. For each buff dispelled, that enemy has a 50% chance to lose 20% [up from 10%] Turn Meter and Nightsister allies recover 10% [up from 9%] Health. This attack can’t be Evaded or Resisted. (Cooldown 3)

Special 2: Endless Wrath
Deal Special damage to all enemies and inflict Defense Down for 2 turns. Refresh all cooldowns on a finishing blow. (Cooldown 3)

Leader: Nightsister Swiftness
Nightsister allies have +30 [up from +28] Speed, +30% Offense, gain 50% Turn Meter when they fall below 100% Health, and have a 50% chance to remove 20% Turn Meter when they damage an enemy. This Turn Meter removal can’t be Resisted.

(From Zeta Upgrade: +25% Turn Meter Reduction Chance, +10% Turn Meter Reduction, Nightsisters gain 50% Turn Meter when they fall below 100% Health)

Unique: Rampage (REWORKED)
When any ally or enemy is defeated, Asajj gains 35% [down from 50%] Turn Meter, and, gains 15% Offense, 15% Critical Chance, and 5% Max Health (stacking) until the end of the encounter. Asajj has +15 Speed for each enemy with no buffs.

(From Zeta Upgrade: +75% Turn Meter Gain Chance, +5% Offense, +5% Critical Chance, and when any ally or enemy is defeated Asajj gains 5% Max Health until the end of the encounter)

 

 

Talia

Mods for Talia - SWGoHAggressive Healer that sacrifices Health so allies can recover Health and Turn Meter

Basic: Draining Strike
Deal Physical damage to target enemy, dealing +50% damage if Talia is below full Health. Nightsister allies recover Health equal to the damage dealt.

Special 1: Water of Life
Dispel all debuffs on all Nightsister allies. Talia consumes 20% of her Max Health and gains 15% Turn Meter for each active Nightsister ally. Other allies recover 50% [up from 40%] Max Health and gain 30% Turn Meter.

Special 2: Harrowing Assault
Deal Special damage to target enemy and inflict Damage Over Time and Stagger for 2 turns. If Talia has full Health, consume 10% of her Max Health to deal double damage, otherwise she immediately uses Draining Strike.

 

 

Nightsister Acolyte

Stealth attacker with some enemy debuffing and self healing ability

Basic: Strike from the Shadows
Deal Physical damage to target enemy with a 70% [up from 55%] chance to gain Stealth for 2 turns and, if Nightsister Acolyte has Stealth, she attacks again.

Special: Sacrificial Magicks
Deal Special damage to target enemy. On a Critical Hit, gain 30% Turn Meter and Dispel all debuffs on a random Nightsister ally. This attack gains 20% Critical Damage for each active Nightsister ally and each debuffed enemy. On a finishing blow, reduce the cooldown of this ability by 1. (Cooldown 3)

Unique: Thrill of Victory
Nightsister Acolyte has +25% [up from +15%] Critical Chance and recovers 20% Health on each Critical Hit. While Nightsister Acolyte has Stealth, she has +50% Offense.

 

 

Nightsister Initiate

Critical-focused Attacker that can render enemies immune to buffs

Basic: Slice Open
Deal Physical damage to target enemy and inflict Damage Over Time for 3 turns. On a Critical Hit, inflict Damage Over Time for 3 turns.

Special 1: Cut Down
All allies gain Critical Chance Up for 3 turns. Then, deal Physical damage to target enemy. (Cooldown 3)

Special 2: Severing Strike
Deal Physical damage to target enemy and inflict Buff Immunity for 2 turns.

Unique: Nightsister Retaliation
If Nightsister Initiate has full Health, she has +100% Counter Chance. Otherwise, she has +100% Offense.

(ZETA): +30% Counter Chance and +50% Offense

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[…] Star Wars Galaxy of Heroes is the addition of Mother Talzin (kit revealed below). Along with the rework of the five existing Nightsisters, Talkin and her clan are expected to have their own special event in late October around the […]

[…] Nightsisters. The only Nightsister with a Zeta ability until the release of Mother Talzin and the October 2017 Nightsisters rework, Asajj is a character that appears to have a ton of potential in the new Nightsisters […]

[…] Initiate, one of two nameless original Nightsisters. A rather weak character before the October 2017 Nightsisters rework, Nightsister Initiate now buffs her Nightsister allies with Critical Chance Up on her Cut Down […]

[…] to review mods for will be Nightsister Acolyte, one of the two original nameless Nightsisters. The October 2017 Nightsisters rework certainly makes Nightsister Acolyte more viable, and with Stealth her offense should be […]