Alpha Trion Prime Core
The Alpha Trion Prime Core is one of 12 Prime Cores in Transformers Earth Wars which offers the Power of the Primes to enhance the equipped bot’s abilities. Each bot is able to equip a single Power Core to enhance their abilities, with the 12 Prime Cores qualifying as the best of the Power Cores in the game. TFEW allows players to open a Prime Core from gathering 5,000 Prime Core Chips which are earned from a variety of weekend events.
Starting at Level 1 it reads “Gain 1 Ability Point every 35 seconds,” starts at 35 seconds and time reduces based on the level of the Prime Core
Level 1 – 35 seconds
Level 7 – 15 seconds
Level 10 – 13.5 seconds
Level 12 – 12.5 seconds
Understanding the Alpha Trion Prime Core
Unlike many of the other Prime Cores, Alpha Trion lacks the visually pleasing aesthetics of Megatronus or Alchemist. However, this is the most essential team oriented power core in the game. This core provides the team one ability point every number of seconds depending on the core level. With the ability points earned over time, Alpha Trion allows you to get three and four ability uses out of high ability cost bots (such as Deathsaurus/Star Saber) which otherwise would be impossible due to ability cost increases.
As a primer, bots have basic attack characteristics based upon range. The attack ranges are melee (level 1; generically tanks and some specials), short/medium (level 2; generically aerials and some specials/triple changers) and long (level 3; gunners). Depending on squad composition, it is optimal for Alpha Trion to be attached to a non-melee range bot such as a healer or gunner who will stay toward the middle (L2) or beyond (L3). If a non-melee range bot is not an option, attach it to a bot with high health in hopes the bot survives the battle long enough for you to make use of the additional ability points. Aerials who do not have one-shot capability are solid options as well.
Best Bots for Alpha Trion:
Healers such as Hook/Ratchet, Shockwave/Wheeljack, gunners who are not able to one-shot defenses such as Onslaught/Sky Burst, aerials such as Cutthroat/Tracks who do not have one-shot capability or high health special class bots such as Motormaster/Rodimus Prime who do not have an ability to rush into defenses and therefore minimize the risk of losing them early in the battle.
By b0dhi74 of the Scorched Earth family