SWGoH GameChangers: Darth Traya Kit Reveal

After Monday’s announcement of the additions of Darth Sion, Darth Traya and Visas Marr, as well as some small details about the Sith Triumvirate Raid, the Star Wars Galaxy of Heroes community has been eager to learn more about the new Raid and see Darth Traya’s kit. Well wait no more SWGoH players – here you go!


Darth Traya

Dark Side – Sith, Support
Sith support who punishes enemies for relying on others

Deal Special damage to target enemy and Daze them for 2 turns. Traya inflicts all debuffs on allies to target enemy for 1 turn. If any debuffs were inflicted, reduce the cooldown of Saber Storm by 1.

Darth Traya - SWGoHSpecial 1: SABER STORM
Deal Special damage to target enemy and inflict Tenacity Down for 2 turns. If Traya has full Health, deal damage an additional time and inflict Ability Block for 2 turns. If the target is Buffed, deal damage an additional time and inflict Healing Immunity for 2 turns. This attack can’t be Evaded. (Cooldown 4)

Special 2: ISOLATE
Dispel all buffs on target enemy, increase their cooldowns by 1, and inflict Isolation on target enemy until another enemy is Isolated or Traya is defeated. Reduce target ally’s cooldowns by 1 and grant them Protection Up (50%) until the end of the encounter. Isolation can’t be Copied, dispelled, or Resisted. This attack can’t be Evaded. (Cooldown 4)

Isolation: Can’t gain buffs*; can’t attack or gain positive effects out of turn; allies can’t attack or gain positive effects during this unit’s turn.

Used against Raid Bosses: Can’t gain buffs; characters attacking this unit gain Critical Damage Up and Health Steal Up for 1 turn

*Positive effects include:

  • Turn Meter Gain
  • Health Recovery
  • Protection Recovery
  • Assist Attack
  • Buffs
  • Revive
  • Ally Dispel
  • Health Equalization
  • Cooldown reduction

(With ZETA) Sith allies have +40% Critical Avoidance and +40% Potency. When a debuffed enemy takes damage, all Sith allies recover 10% Health. When an enemy uses an ability outside of their turn, they take damage equal to 35% of their Max Health, this damage can’t defeat enemies. When an enemy gains a buff outside of their turn, they lose 50% Offense until the end of their next turn.

(With ZETA) When an ally suffers a debuff, Darth Traya gains +10% Bonus Protection (stacking) until the end of her next turn. At the start of each Sith ally’s turn, Traya dispels all debuffs on them and deal damage equals to 5% of their Max Health for each debuff dispelled. When allied Darth Nihilus or Darth Sion are Critically Hit or inflicted with a debuff, Traya gains +12% Offense (stacking) for 2 turns.

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1 Comment on "SWGoH GameChangers: Darth Traya Kit Reveal"

  1. progresohispano | March 5, 2018 at 11:01 am |

    I’m not sure if he had knowledge of this place before his reign as the emperor. I believe he lied to Anakin to gain his trust, but later discovered this secret. Although if he did plan on discovering this place, it would add much more depth into the scene from revenge of the Sith. But I doubt Palpatine had any knowledge of this while he was still chancellor.

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