Welcome to the T3-M4 mods guide – the latest article in our series about the popular game Star Wars Galaxy of Heroes where we take a look at the best mods for each SWGoH character. While I do not claim to have all of the answers in this game, I do my research and have used every toon I write about extensively. These are mod recommendations and they are certainly not the only option. However we look to help players maximize their characters in SWGoH and we are always open to feedback if you have a mod setup that works well in your own gameplay.
Today’s character to review mods for will be Old Republic Droid T3-M4. “Teethree” was “a late-prototype model of the T3-series utility droid, built on Taris by Janice Nall for the local crime lord Davik Kang.” One of the 5 KOTOR Light Side characters needed for Jedi Knight Revan’s Legendary Event, T3 is built in SWGoH to have more of a Droid synergy and not a KOTOR synergy. Let’s take a look at how mods can enhance T3’s kit and build on his strengths.
Main Focus: Speed. At 138 base Speed, T3-M4 is certainly not one of the faster characters in the game. The in-game recommendations say that a Speed should be used, but the way I look at it, if they wanted the character fast then he would have been designed that way, and T3-M4 is not fast in SWGoH. That having been said, this is written to help you maximize the effectiveness and efficiency of each character’s kit and Speed should be your #1 focus.
Additional Areas to Focus: Critical Chance, Critical Damage, Offense, Potency and survivability in the form of Health. T3 has a kit that really benefits from critical hits, so raising his CC and CD is important. His base Critical Chance is around 25% when maxed, so adding a CC set or very high CC secondaries will help ensure that any added CD is not wasted. Plus, if used with a HK-47 lead, the higher CC will result in added Turn Meter. While T3-M4 gains 8% Potency and 8% CC (stacking) from his Combat Logic Upgrade unique, he has the ability to land both Target Lock and Ability Block debuffs meaning that added Potency makes it more likely for these negative status effects to “stick.” Added Offense will only help the critical hits, and ALL hits, do more damage, and increasing Health is likely your best way to increase survivability if using T3 in an all-droid squad with L3-37. Added Protection and Defense are not frowned upon, so work with the mods you have and feel free to provide feedback in the comments below.
In-game Mod Suggestions: Speed & Critical Chance. I agree that high Speed is a must to maximize the use of T3-M4. I am just not typically a fan of using a set of four Speed mods on characters with less than 150 base Speed.
Ideal Mod Setup for SWGoH T3-M4:
The “ideal mod setup” can be interpreted a few different ways. Personally, I recommend a set of four Speed mods and a set of two Critical Chance or Health mods, if you target Speed and CC through the secondary stats on your mods you should be able to greatly impact T3’s value. If a set of four Speed mods is not an option, using Health and CC mods with high Speed secondary stats is likely your next best option. Here is my preferred mod setup for KOTOR’s own T3-M4:
- Transmitter (Square) – Critical Chance mod with offense primary and a secondary focus on speed, health, critical chance and potency
- Receiver (Arrow) – Speed mod with speed primary and a secondary focus on health, potency or critical chance – any other stats gained are bonus
- Processor (Diamond) – Critical Chance mod with defense primary and a secondary focus on potency, speed, health and critical chance
- Holo-Array (Triangle) – Speed mod with critical chance or critical damage primary and a secondary focus on speed, health, potency and offense
- Data-Bus (Circle) – Speed mod with health primary and a secondary focus on speed, health, potency and critical chance
- Multiplexer (Plus) – Speed mod with health or offense primary and a secondary focus on speed, health, offense and critical chance