Welcome to the Iso-8 guide for Rhino, the latest in our series about the popular game Marvel Strike Force. In this series we look at the best Iso-8 enhancements for MSF characters. While some may refer to Iso-8 as simply “mods” like in other mobile games, we will look to stay true to the naming convention of the Marvel universe and the developers over at Scopely. We at Gaming-fans.com certainly do not claim to have all of the answers in this game, but we do our research and look to use every hero and villain we write about extensively. These are Iso-8 recommendations based on the character’s kit and actual gameplay to help you in your quest to dominate in Marvel Strike Force. Note that these Iso-8 classes may differ from one team makeup to another, so feel free use this as guide knowing that these can change in differing situations within MSF’s gameplay.
Today’s character to review is Rhino. A member of some Sinister Six teams in Marvel Strike Force, Vulture is one of the 7 characters who are interchangeable and can be swapped out in the four spots next to Doctor Octopus. In MSF, Vulture is a Villain, City, Bio, Protector who is a member of the Spider-Verse and Sinister Six factions. Let’s take a look at the stats we want to focus on enhancing through Iso-8 modifications in Marvel Strike Force.
Main Focus: Rhino is one of the slow characters in the Sinister Six faction when it comes to his base Speed of 90. He is designed to absorb hits and allow his teammates to attack, so added Health, Armor and Resistance are where I would look to first boost his stats.
Ideal Iso-8 Class for Rhino in Marvel Strike Force:
Rhino is a classic Fortifier tank that is designed to take damage and keep it off the attackers, so do not try to out think the room here. Keeping Rhino strong defensively and adding health and barrier when possible is always a good choice. I have seen some suggest that a Striker may fit him well, but my own personal use of Rhino sees him fitting into his traditional role quite nicely.