MSF: Dark Dimension V – Escape the Darkness – Mission #9 Walkthrough & Live Blog

Dark Dimension 5 - MSF

Dark Dimension V – Escape the Darkness – Mission #9 – Characters Available

  • Doctor Doom – 7 Stars, 5 Red Stars – Level 86 – 218k power – Gear 16 – Iso-8 Tier 2, Level 4 Striker
  • Silver Samurai – 7 Stars, 7 Red Stars – Level 86 – 215k power – Gear 16 – Iso-8 Tier 2, Level 3 Healer
  • Captain America (Sam) – 7 Stars, 6 Red Stars – Level 86 – 211k power – Gear 16 – Iso-8 Tier 2, Level 3 Skirmisher
  • Maria Hill – 7 Stars, 6 Red Stars – Level 86 – 197k power – Gear 16 – Iso-8 Tier 2, Level 3 Healer
  • Emma Frost – 7 Stars, 5 Red Stars – Level 86 – 188k power – Gear 16 – Iso-8 Tier 2, Level 3 Striker
  • Lady Deathstrike – 5 Stars, 5 Red Stars – Level 86 – 162k power – Gear 16 – Iso-8 Tier 2, Level 3 Skirmisher

07.04.22 – My team checks in at 1.030k as I look to defeat 30 enemies with a total of 79.8m health. Four healers start the battle against me – Scarlet Witch, Squirrel Girl, Invisible Woman and Scientist Supreme. Focusing first on SG, I focus my hits on her, have Doom add Disrupted to the Kree Royal Guard, and then watch as SG cleanses the debts and KRG taunts, literally negating all of my work… So I restart and save some of my better attacks, including Emma’s ability to Slow all enemies, and this plays our far better. I survive the enemy attacks and land some debuffs after SG’s turn, then Doom save Captain Sam and heals him back to full health, allowing the Ability Energy to spread on taunt and allowing me to attack SG relentlessly, killing her before she takes another turn. I Stun IW but SS cleanses many of the enemy debuffs and after a few turns SW heals and I lose Emma. We trade a bunch of hits and Doom explodes, leaving IW in yellow, and Maria summons minions to go for the kill of IW. But SS revives SG and now I have to kill both before either heals, but I am able to escape this mess. I begin focusing on Scientist Supreme (SS) to eliminate the chance for revives, and I am able to kill her and Scarlet Witch off with relative ease. Now I focus on chopping down the trees one at a time, first Ant-Man, then Wasp and Vision since they had Defense Down, then the Kree Noble, Kree Royal Guard and finally Mister Fantastic, meaning at 20/30 a new wave of bad guys arrives.

This group has two Invisible Woman enemies and a Scarlet Witch as well as two Stature taunting tanks. I start strong, spreading debuffs and getting one IW to yellow health while stunning the other, but eventually the enemies get their turns and the battle turns dramatically. In the end I took out 10 enemies and leave the final 20 with 56.4m health.

Attack #2 – I use up all of my dark energy heals and go right at the weaker IW and kill her quickly. I start hitting Scarlet Witch as Maria’s minions prove to be quite valuable in this battle. SW takes a bit but I finish her off and focus on the other IW, working around the taunts of both Stature enemies. Emma slows the enemies as I look to control them with debuffs and I have 17 enemies remaining and 6 left on-screen. I take out the offense first in Wasp, then slowly work my way through the Ant-Man and Stature enemies and Vision, and upon killing the last of them, at 11/30, 8 enemies appear. I Stun Mr. Sinister immediately and start in on him, and while I spread debuffs, an OP Captain Marvel kills my Silver Samurai. I kill MS but the OP CM kills Maria somehow, and I fight on hitting CM down to yellow before they pick me apart. Just 10 enemies and 25.2m health remains for tomorrow’s 3rd attack.

Attack #3 – Back again at 1,030,000 power and 10 enemies remain and I go all-in on Captain Marvel, veering off-course only to add Disrupted to the Royal Guards. I take a few hits and get Doom to heal at a perfect time and then explode, then setup the attacks well with Iso-8 classes. Maria adds minions to the mix to help weaken CM and Silver Samurai deals the killing blow as 9 remain. Now it is chop down Kree trees time and I target the Kree Nobles first to limit the assists on attacks. I keep adding Slow and Disrupted debuffs when possible and spread them across the 5 enemies on-screen until I have 4 of them in red health and allow Doom to explode, anticipating reinforcements. That does nto take place as I finish off 3 of the Kree in back-to-back-to-back turns, and have just one Kree Royal Guard left on-screen despite 4 enemies left in total. I basic attack him until he is done and the final three are a Doctor Doom and two Mister Sinister enemies. I go all-in on one Sinister and stun the other, kill off the stronger clone (Doom and a SHIELD Trooper were the options) and kill the weaker Sinister just before Doom heals and goes off on me. His explosion kills my minions, Emma and Sam, but I keep fighting, taking out his Doombots when they appear and weakening both the remaining SHIELD Trooper clone and the other Sinister into red health. I time things well and kill both in consecutive turns and have just a single Doctor Doom left on-screen. I start to pile the debuffs on him and know his heal has to be coming soon, so I am careful to save my own Doom’s explosion. Despite my best efforts he heals and blows me up, leaving me to try again with a full squad tomorrow as this one enemy and 4.3m health remain.

Attack #4 – After another crazy day that did not allow for me to attack, it is my 1,030689 power against a single Doctor Doom with 4.3 million health. My intent is to limit the Doombots by killing them whenever they appear, and try to load up debuffs on him between his turns and I end up having the offense needed to finish him off after all, getting the win and the 500k gold, 200 T4 Ability mats and 2k Mega-Orb Fragments as reward.



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