Phase 2 of the newest Territory Battle, Rise of the Empire, is here. Unlike previous Territory Battles in SWGoH, the Rise of the Empire TB features Light Side, Dark Side and Neutral paths and Platoons are now called Operations. Unlike previous Territory Battles, the characters used in those Operation have minimum Relic level, causing many Territory Battles leads to lose even more of their hair.
The Rise of the Empire Territory Battle features six Phases which last 24 hours each. Most of the six Phases of the event has a Special Mission rewarding Mk III Guild Event Tokens in Phases 1, 4, 5 and 6 and Reva (Third Sister) shards in Phase 3.
The following is a Walkthrough of my experiences in Phase 2 that will be updated over time. Specifically, this covers the Combat Mission on the bottom on the Dark Side map that requires Dark Side or Neutral characters at Relic 6 or higher to face the Acklay.
For more coverage of just the Rise of the Empire Territory Battle, check out all of our walkthrough guides to help players like you learn from our mistakes and successes.
Phase 2 Combat Mission Requirements:
- Dark Side or Neutral – Relic 6+
My Roster of Characters:
- Total Power – 160k
- Grand Inquisitor – Relic 6
- Seventh Sister – Relic 7
- Ninth Sister – Relic 8
- Fifth Brother – Relic 7
- Second Sister – Relic 7
Phase 2 Combat Mission Battle Notes:
12.14.22 – I leave the Eight Brother on the bench for this one despite the fact that I like his kit better than Second Sister, but the fact is my guild’s mod requirements have me with a much better modded Second Sister.
Facing the Acklay I survive the opening attacks and start dropping debuffs on it which proves quite effective. Healing and placing taunt on Ninth Sister helps me control the battle and the continued placing of debuffs on the Acklay keeps it from being too much. My investment into Inquisitors is proving to pay off for me as in the end my team is way too strong for the Acklay and I score a 250k Territory Point win.