The newest Territory Battles are here as the Rise of the Empire Territory Battle was launched in December 2022. Unlike previous Territory Battles in SWGoH, the Rise of the Empire TB features Light Side, Dark Side and Neutral paths and Platoons are now called Operations.
The Rise of the Empire Territory Battle features six Phases which last 24 hours each. Each of the six Phases of the event has a Special Mission rewarding Mk III Guild Event Tokens in Phases 1, 4, 5 and 6 and Reva (Third Sister) shards in Phase 3.
The following is a Walkthrough of my experiences in Phase 2 that will be updated over time. Specifically, this covers the Combat Mission on the far left on the Dark Side that requires Dark Side or Neutral characters at Relic 6 or higher to face the Reek.
Phase 2 Combat Mission Requirements:
- Dark Side or Neutral – Relic 6+
My Roster of Characters:
- Total Power – 178k
- Lord Vader – Relic 9
- Maul – Relic 6
- Grand Admiral Thrawn – Relic 8
- Royal Guard – Relic 7
- Stormtrooper – Relic 7
Phase 2 Combat Mission Battle Notes:
12.13.22 – This battle is against the Reek and three Geonosians and I take in a Lord Vader team with Maul and have almost no trouble at all. Note I left Darth Vader on the bench for this one on purpose as I find him rather ineffective against high-Tenacity enemies in Territory Battles.
The typical Lord Vader attack strategy is in play here as I drop the Damage Over Time debuffs on the enemies and I decide to have Maul go right at the enemies and that works out just fine. Thrawn fractures GBA which controls him a bit and I cycle through attacks. This battle is just about overpowering the enemy as Lord Vader gets hits in on the Reek as I end up killing off the Geos quicker than planned, but it works out fine in the end. I score an easy 250k Territory Points for my guild.