SWGoH: Rise of the Empire – Phase 4 Light Side Fleet Combat Mission

Rise of the Empire Territory Battle - Phase 4 Fleet - SWGoH

The Rise of the Empire Territory Battle is now into Phase 4 as we look cover this newest piece of content in Star Wars Galaxy of Heroes. Unlike previous Territory Battles in SWGoH, the Rise of the Empire TB features Light Side, Dark Side and Neutral paths and Platoons are now called Operations. On top of that, using a character in Operations requires a minimum Relic level which adds a real wrinkle into the plans for each guild’s Territory Battles lead.

The Rise of the Empire Territory Battle features six Phases which last 24 hours each. Most of the six Phases of the event have a Special Mission rewarding Mk III Guild Event Tokens – in Phases 1, 4, 5 and 6 and Reva (Third Sister) shards in Phase 3.

The following is a Walkthrough of my experiences in Phase 4 that will be updated over time. This Phase 4 Combat Mission on the Light Side requires 7-star ships and the reward for winning is 987,188 Territory Points.


Phase 3 Fleet Combat Mission Requirements:

  • 7-star ships

My Roster of Ships:

  • Total Power –
  • Negotiator – 78,642 power
  • BTL-B Y-wing – 45,142 power
  • Umbaran Starfighter – 85,170 power
  • Anakin’s Eta-2 Starfighter – 73,340 power
  • Reinforcements: Ahsoka’s Starfighter, Plo Koon’s Starfighter, Rex’s ARC-170 & Jedi Consular’s Strafighter


Phase 4 Light Side Fleet Combat Mission Battle Notes:

01.13.23 – Go all-in on TIE Bomber using Ahsoka as first reinforcement as heal/dispel not in dire need. Take out TIE Bomber, and go after Second Sister. Plo second reinforcement to heal Y-Wing. Negotiator AoE kills Second Sister and allows me to focus on Vader’s TIE Advanced. From here it is just about keeping my Y-Wing as healthy as possible and taking the enemy ships out one-by-one as I end up bringing in a pleasantly surprising 987,188 Territory Points.

01.27.23 – Once again I go all-in on the TIE Bomber only this time Fives’ ship gains taunt and gets killed off before I can call a reinforcement. I bring in Plo Koon’s ship as my first reinforcement and eat the debuff penalty for ganging more buffs, but it helps me cleanse and keep the team in good shape. Making sure to get Anakin to hit every Target Locked enemy with his basic to get to the ultimate faster, I am able to kill the TIE Bomber after this thanks to the Negotiator’s ultimate. I take out Vader’s TIE next and have just the TIE Fighter left when I call in Ahsoka to help out and I get to use the ultimate again the next turn. The 4 on 1 goes well an I finish with the 987,188 Terrotiroy Points again for my guild.

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