SWGoH: Best Mods for Pao

SWGoH - Pao

Welcome to another article in our series about Star Wars Galaxy of Heroes where we take a look at the best mods for individual characters. While I do not claim to have all of the answers in this game, I do my research and have used every toon I write about extensively.

SWGoH - PaoToday’s toon to review mods for will be Pao. A Rebel attacker who had a small part in Rogue One, Pao was one of the many who died while making the acquisition of the Death Star plans possible. In SWGoH, Pao has an unimpressive kit and has not really received much love or play other than Smithie D’s video Pao: To Gear or Not To Gear.

While Territory Battles did not bring value to Pao despite requiring Rogue One toons in specific missions, his value started to show shortly after the launch of the Sith Triumvirate Raid. In fact, Pao is one of the top characters to use in the Chex Mix team for the Sith Raid which, when used correctly, can take down Phase 3 of the Heroic STR in about 20 attacks.

This guide has been completely revised to reflect Pao’s immense value in the Sith Triumvirate Raid. Given there is really little use of him anywhere else, this will be the main focus for everything below.

Main Focus: Offense is the main focus for Pao in the Chex Mix team. You need Pao (or Poggle The Lesser works too) to be the 3rd fastest in this lineup with all of the details in the Chex Mix SWGoH Sith Raid article.


If you choose to use Pao outside of the Chex Mix team in the Sith Raid, schedule an appointment with your doctor. Once you get back from that, if you do not change you mind on using Pao try this:

Speed would be the main focus for Pao in order to make sure he gets to use his two attacks frequently in a normal setup. His basic attack can hit the enemy up to three times, and the use of basic attacks by his allies gives him a 70% chance to refresh his cooldowns, so if Pao is a major character for you get him as much Speed as possible.

Potency, offense and survivability would be the additional areas of focus from Pao’s mods. While Speed is the constant in SWGoH no matter the character, Potency is likely the second most needed area of focus from mods. Pao’s Sonic Grenade special attack has a 55% chance to inflict Defense Down and sets up for his basic quite nicely, so adding Potency helps one help the other. Survivability in the forms of health, protection and defense will help him stay alive and any additional offense can help him hit harder.

Ideal Mod Setup for SWGoH Pao:

The Chex Mix team required offense and Pao’s kit calls for Potency mods so that is the recommendation. Here is my preferred mod setup for Pao, however you can mix and match these mod types however you like as long as the high offense secondaries are in place:

  • Transmitter (Square) – Offense mod with offense primary and a focus on offense
  • Receiver (Arrow) – Offense mod with a primary focus on Offense
  • Processor (Diamond) – Offense mod with defense primary and a focus on offense
  • Holo-Array (Triangle) – Potency mod with offense primary and a focus on offense
  • Data-Bus (Circle) – Offense mod with health or protection primary and a focus on offense
  • Multiplexer (Plus) – Potency mod with a primary focus on offense

6 Comments on "SWGoH: Best Mods for Pao"

  1. You could add a HAAT raid variant.
    I read that PAO is a great addition to a Kenobi / Maul team in P1.
    One need to have only enough speed to throw the Team offense up.
    Otherwise it is all about attack (and health/prot.)
    In this configuration, don’t bother with Potency or Defense.

  2. Much obliged! For both the new mod setup and the text description ACCOMPANYING the video. Love that! Thanks again!

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