Welcome to the Darth Revan mods guide, the latest article in a series about Star Wars Galaxy of Heroes where we take a look at the best mods for individual characters. While I do not claim to have all of the answers in this game, I do my research and have used every toon I write about extensively, and Darth Revan is one character I have used a lot. These are mod recommendations based on the character’s kit and actual gameplay to help you in your quest to dominate the Galaxy of Heroes holotables.
Today I’ll be looking at mods for Darth Revan. Originally designed to be paired with his Sith Empire buddies HK-47, Bastila Shan (Fallen), Sith Assassin, Sith Trooper and/or Sith Marauder, Darth Revan finally made it into the game in late March of 2019. One of only four characters in Galaxy of Heroes to have 3 Zeta abilities, and the first from the Dark Side, Darth Revan has a kit that is amazingly strong as long as you know how to mod him and his teammates properly. However shortly after Darth Revan was added to the game CG announced the new Star Forge Showdown, a weekend event to unlock Darth Malak which has made Darth Revan even stronger. Let’s take a look at the Darth Revan mod recommendations below.+40%
Main Focus: Speed. I cannot emphasize enough how important Speed is for Darth Revan. Mine is over 300 and I am still not getting to go first in many battles, but because I had an extremely fast Sith Assassin and BSF I was able to survive most of my Arena enemies’ initial attacks. My recommendation is a Speed set (4 speed mods) all with extremely high Speed secondaries (the best you have) and then the fastest set of two mods you can get for the second mod set. While the addition of Darth Malak does not take away the need for Speed on Revan, the strategy is to have the fastest BSF, so I recommend your top Speed mods on both DR and BSF.
Additional Areas to Focus: After Speed, Offense, Critical Chance, Critical Damage, Potency and survivability. While Darth Revan’s kit calls for Potency to enhance his ability to apply debuffs, his Force Storm special applies 5 stacks of the Ferocity debuff to Sith Empire allies which reads in-game as “-15% Defense and Tenacity per stack, +8% Offense and Potency per stack.” Thus, a single application of 5 stacks of Ferocity means +40% Offense and Potency on the character which shows why we do not want to focus too heavily on this important stat. However Offense, unlike Potency, is a stat you can never have too much of. A focus from secondary stats on Offense and Critical Chance, and possibly a Triangle with a Critical Damage primary, can help that stacking Offense hit harder and harder. But make sure not to put too much emphasis on CC as the Lord of the Sith leader ability means Sith Empire allies gain 10% CC for each of their own debuffs. Finally additional survivability, ideally in the form of Health, is the best route for keeping Darth Revan alive given mirror matches will see the other Darth Revan with 100% Defense Penetration, thus making additional Defense less valuable.
In-game Mod Recommendations: Offense & Critical Chance. I do not have a major disagreement here other than the Speed set is so incredibly necessary to compete for #1 in the Squad Arena. So while yes, Offense and CC are going to boost Darth Revan’s kit, if your Darth Revan is 270 Speed and mine is 300, all of that Offense and CC will do you no good after I have killed your DR off.
Ideal Mod Setup for SWGoH Darth Revan:
With the Darth Revan META now in full force having your absolute best mods on your Darth Revan is important. At the end of the day, it is about having all of the as much Speed as possible, but I am never a fan of breaking up mod sets. I have a Speed set of 4 mods and a Potency set on my Darth Revan, but a Health or CC set will work as well if the Speed is as high as you can get. On the plus/cross mod go with whatever you have the most Speed on as the primary focus – offense, potency or health. With all of this in mind, here are my mod recommendations for Darth Revan:
- Transmitter (Square) – Speed mod with offense primary and a secondary focus on speed, offense, health and critical chance or potency
- Receiver (Arrow) – Health mod with speed primary and a secondary focus on offense, health, protection and critical chance or potency
- Processor (Diamond) – Speed mod with defense primary and a secondary focus on speed, offense, health and protection
- Holo-Array (Triangle) – Speed mod with offense or critical damage primary and a secondary focus on speed, offense, health and critical chance or potency
- Data-Bus (Circle) – Speed mod with health primary and a secondary focus on speed, offense, protection and critical chance or potency
- Multiplexer (Plus) – Health mod with potency, health or offense primary and a secondary focus on speed, offense, health and critical chance or potency
Note: Transmitter, Processor and Data-Bus mods are MUCH more common. If you can maximize the stats from these using a MK V, Tier A mod that is ideal.
Images courtesy of SWGOH.gg