SWGoH: Territory Battles – Mission Requirements

Territory Battles - SWGoH

With the second Territory Battle in Star Wars: Galaxy of Heroes quickly approaching, the time has come to update our speculative articles with confirmed information. Here is  an updated look at the mission requirements for Territory Battles – Hoth.

Phase 1, Territory 1 – Rebel Base

Platoon

  • Select up to 10 specific units out of 90 required. Requires 2* units.

Combat

  • 2* Light Side

Combat

  • 2* Light Side

 

Phase 2, Territory 1 – Ion Cannon

 

Platoon

 

  • Select up to 10 specific units out of 90 required. Requires 3* units.

Combat

  • 3* Rebels Requires: Hoth Rebel Soldier

Combat

  • 3* Light Side

Phase 2, Territory 2 – Overlook

Platoon

  • Select up to 10 specific units out of 90 required. Requires 3* units.

Combat

  • 3* Light Side



Phase 3, Territory 1 – Rear Airspace

Platoon

  • Select up to 10 specific units out of 90 required. Requires 4* units.

Combat

  • 3* Light Side Ships

 

Phase 3, Territory 2 – Rear Trenches

Platoon

  • Select up to 10 specific units out of 90 required. Requires 4* units.

Combat

  • 4* Rebel Requires: Hoth Rebel Scout

Combat

  • 4* Light Side

 

Phase 3, Territory 3 – Power Generator

Platoon

  • Select up to 10 specific units out of 90 required. Requires 4* units.

Combat

  • 4* Light Side

Special Mission

  • Requires 5* Light Side, Captain Han Solo, and Hoth Rebel Soldier. Rewards all guild members participating in the Territory Battle with one Rebel Officer Leia Organa shard for every victory.

Phase 4, Territory 1 – Forward Airspace

Platoon

Territory Battles - SWGoH

  • Select up to 10 specific units out of 90 required. Requires 5* units.

Combat

  • 4* Light Side Ships

 

Phase 4, Territory 2 – Forward Trenches

Platoon

  • Select up to 10 specific units out of 90 required. Requires 5* units.

Combat

  • 5* Light Side

Combat

  • 5* Rebels Requires: Hoth Rebel Soldier

 

Phase 4, Territory 3 – Outer Pass

Platoon

  • Select up to 10 specific units out of 90 required. Requires 5* units.

Combat

  • Tier 1: 5* Light Side

 

Phase 5, Territory 1 – Contested Airspace

Platoon

  • Select up to 10 specific units out of 90 required. Requires 6* units.

Combat

  • 5* Light Side Ships

 

Phase 5, Territory 2 – Snowfields

Platoon

  • Select up to 10 specific units out of 90 required. Requires 6* units.

Combat

  • 6* Phoenix Squadron

Combat

  • 6* Rebels Requires: Hoth Rebel Scout

Special Mission

  • Requires 6* Light Side and Commander Luke Skywalker. Rewards all guild members participating in the Territory Battle with 10 Guild Event Tokens for every victory.

Territory Battles - SWGoH

Phase 5, Territory 3 – Forward Stronghold

Platoon

  • Select up to 10 specific units out of 90 required. Requires 6* units.

Combat

  • Tier 1: 6* Light Side

 

Phase 6, Territory 1 – Imperial Fleet Staging Area

Platoon

  • Select up to 10 specific units out of 90 required. Requires 7* units.

Combat

  • 6* Light Side Ships

 

Phase 6, Territory 2 – Imperial Flank

Platoon

  • Select up to 10 specific units out of 90 required. Requires 7* units.

Combat

  • 7* Rogue One

Combat

  • 7* Rebels

 

Phase 6, Territory 3 – Imperial Landing

Platoon

  • Select up to 10 specific units out of 90 required. Requires 7* units.

Combat

  • 7* Light Side

Special Mission

  • Requires 7* Light Side, Captain Han Solo, and Rebel Officer Leia Organa. Rewards all guild members participating in the Territory Battle with 30 Guild Event Tokens for every victory.

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6 Comments on "SWGoH: Territory Battles – Mission Requirements"

  1. So, first phase requires 7* both rebel scout/officer?
    Screwed from the start.

    • That is for the third (highest) difficulty. There are two lower difficulty levels that don’t need them at 7*. Think of it like an event – each tier is harder than the last, but lower tiers still have rewards.

  2. It’s spelled, “Phoenix.”

  3. Gamechangers have stated that only one of the ship missions requires light side ships. Others you can use your dark side ships. Fairly certain I have seen a use for 3* Hoth Rebel Soldier and 5* Hoth Rebel Soldier. I think your requirements for some of his nodes may be off. Specifically, the first on requiring him only needs 3*. The one to get ROLO shards should be a 5* Captain Han and 5* Hoth Rebel Soldier.

    Only the top line of territories from phase 3 onward requires ships. The bottom two lines are characters only. (You speculated on a few that it may require ships; according to the gamechangers info release, ships are only used in 4 territorys: 3-1, 4-1, 5-1, and 6-1 on the top line.)

    The reward for the special mission requiring ROLO is bonus guild event tokens for the guild (specifically, 30 for each member that completes it; Luke’s special mission in phase 5 gets 10 for each member that completes it).

    • Hi! This article has been through multiple revisions, and was originally based of information data mined from live game files. When the game changers videos were released, I updated to reflect the new information, but chose to give preference to the data mine when it came to contradictory information, which is why the revised article still gave 7* HRSo and Captain Han as requirements for the special mission.

      As for the ships, I actually missed the speculation on requiring them in other places, sorry!

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